The plugin is no longer supported!
The plugin has been moved to the archive, it is available for download and use, but will no longer receive updates, including fixes for possible errors. You can change the plugin code yourself if necessary. Please keep this in mind when using the plugin!
Version: 1.2.0
Description: Allows you to expand the coverage of the event by several tiles.
Compatibility:
- RPG Maker MV: 1.5+
- RPG Maker MZ: 1.0+
Instruction:
spoiler
Use event comments
1. [size|turn|lx|rx|uy|dy]
Increase event coverage
turn - the coverage area reacts to the direction of the event. 0 or 1
lx - number of tiles to the left of the event
rx - number of tiles to the right of the event
uy - number of tiles above the event
dy - number of tiles below the event
uy
lx E rx
dy
Example: [size|1|1|1|1|1]
The event will have the following coverage:
x x x
x E x
x x x
Example: [size|1|1|1|1|0]
The event will have the following coverage:
x x x
x E x
Example: [size|1|1|1|0|0]
The event will have the following coverage:
x E x
Example: [size|1|0|1|1|0]
The event will have the following coverage:
x x
E x
Note: E - event, x - added coverage
See also:
- Character Rotation
- Character Zoom
“Help” languages: English, Russian
spoiler
Version 1.2.0:
- Fixed compatibility issue with some plugins, such as OcRam plugins.
Version 1.1.0:
- Fixed collision errors between events and the player
- Added script calls for checking player collisions with an event or 2 events between each other
Terms of use
How to get a commercial license
Downloads:
Plugin:
DK_Big_Events.js (14.1 KB)
(Last update: 07 March 2022 08:37)
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